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YEAR 8 · PROBABILITY · 15 MIN

Compound-event simulations and describing results

Design a reproducible simulation that preserves the intended compound probabilities.

In this lesson

Before you start
  • Read tables and calculate simple fractions or percentages.
01 / LEARN

Understand the idea.

Match the random mechanism

A simulation must reproduce the original chance mechanism. For two independent fair coins, HH, HT, TH and TT are equally likely labels. For two fair dice, generate two independent uniform integers from 1 to 6 and then add them.

Generating a uniform sum from 2 to 12 would describe a different experiment. There is only one ordered pair giving sum 2 but six giving sum 7. Preserve these unequal chances by modelling each stage fairly before summarising its outcome.

Specify one complete trial

Define the successful event and one complete trial before starting. State the stage rules and reset rule: with replacement, return the token before the second draw; without replacement, keep it out until the complete trial finishes, then restore the bag.

Record every trial, including failures, and divide successes by the full trial count. Compare that estimate with theory while allowing random variation. The supplied table is practice simulation data used to analyse a method, rather than evidence of a real survey.

Original practice simulation: 24 trials of two fair coins
OutcomeCount
HH5
HT7
TH6
TT6
02 / WORKED EXAMPLES

See the method in action.

EXAMPLE 01

Worked example 1

Use the supplied simulation table to estimate P(exactly one head).

Original practice simulation: 24 trials of two fair coins
OutcomeCount
HH5
HT7
TH6
TT6

Worked solution

  1. 1

    Choose the outcomes with exactly one head.

    {H⁢T,T⁢H}

    HH has two heads and TT has none, so neither is successful.

  2. 2

    Total the successful trials and all trials.

    Successes=7+6=13Trials=5+7+6+6=24

    Every table row contributes to the denominator, including unsuccessful outcomes.

  3. 3

    Calculate the simulation estimate.

    P^(exactly one head)=1324

    The estimate is observed successes divided by the complete trial count.

  4. 4

    Compare with the fair-coin model.

    P⁢(exactly one head)=24=12

    Two of four equally likely outcomes are successful; the observed thirteen successes are close to the twelve expected in 24 trials.

Answer

Experimental 13/24 versus theoretical 1/2.

EXAMPLE 02

Worked example 2

Use random integers 1–4 to simulate blue with probability 1/4 and red with probability 3/4.

Worked solution

  1. 1

    Specify a fair random generator.

    {1,2,3,4},P⁢(each label)=14

    The four integer labels must be equally likely to represent quarter probabilities.

  2. 2

    Assign one label to blue.

    Blue label: 1,P⁢(blue)=14

    One of the four equally likely labels produces blue.

  3. 3

    Assign the remaining labels to red.

    Red labels: {2,3,4},P⁢(red)=34

    Three distinct labels represent the three-quarter red probability.

  4. 4

    Repeat stages independently when required.

    Generate a fresh independent integer for each independent stage rather than reusing the previous result.

Answer

One blue label and three red labels.

03 / YOUR TURN

Try it yourself.

Check your understanding

A simulation has 45 successes in 180 trials. Find its estimate.

Show answer & reasoning

1/4=0.25.

The estimate uses all 180 trials in the denominator: 45180=14=0.25. Only the 45 successful trials belong in the numerator.

Keep practising

6 worksheet questions · 16 marks

Read the questions online
  1. Map equally likely digits 0–9 to P⁢(blue)=0.4 and P⁢(red)=0.6.
    2 marks
  2. Two tokens are drawn without replacement in a trial. When is the full bag restored for repeated trials?
    2 marks
  3. Why does a uniform random integer from 2 to 12 not simulate a fair two-dice sum?
    3 marks
  4. Use the table to estimate P⁢(at least one head).
    2 marks
    Original practice simulation: 24 trials of two fair coins
    OutcomeCount
    HH5
    HT7
    TH6
    TT6
  5. A student deletes all TT trials as uninteresting. Explain the problem.
    3 marks
  6. Describe a reproducible simulation of two dice and sum 7, including a check.
    4 marks
Read the worked solutions

Equivalent correct methods earn the corresponding marks. Include units where asked.

  1. Map equally likely digits 0–9 to P⁢(blue)=0.4 and P⁢(red)=0.6.
    2 marks

    Four labels versus six gives the required probabilities.

    For example, 0–3 blue and 4–9 red.
  2. Two tokens are drawn without replacement in a trial. When is the full bag restored for repeated trials?
    2 marks

    Restoring between draws changes the experiment.

    After both draws, before the next complete trial.
  3. Why does a uniform random integer from 2 to 12 not simulate a fair two-dice sum?
    3 marks

    The required outcome multiplicities differ.

    It treats sums 2 and 7 equally although they have 1 and 6 physical pairs.
  4. Use the table to estimate P⁢(at least one head).
    2 marks
    Original practice simulation: 24 trials of two fair coins
    OutcomeCount
    HH5
    HT7
    TH6
    TT6

    Count HH,HT,TH:5+7+6=18.

    1824=34.
  5. A student deletes all TT trials as uninteresting. Explain the problem.
    3 marks

    All complete trials must be recorded.

    Selective removal changes the denominator and distribution.
  6. Describe a reproducible simulation of two dice and sum 7, including a check.
    4 marks

    Each ordered pair is modelled fairly and the trial count is reported.

    Generate two independent integers 1–6 each trial, count sum 7, divide by trial count, and compare with 636=16.
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Curriculum reference & lesson scope

Australian Curriculum v9 and SA Curriculum

Complementary events; two-stage sample spaces; tables, trees and Venn diagrams; probabilities of combined outcomes; experimental versus theoretical results; compound-event simulations and describing results. Formal conditional probability is Year 10.

Official curriculum source ↗

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