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YEAR 8 · LINEAR EQUATIONS AND GRAPHS · 15 MIN

One-variable inequalities and number-line solutions

Describe solution sets with inequality signs and labelled number lines.

In this lesson

Before you start
  • Ordering numbers
  • Solving equations
01 / LEARN

Understand the idea.

Inequalities give sets of values

An inequality usually describes a set of values. The statement x<2 includes every real number below 2, including fractions and decimals. The signs ≤ and ≥ also include the boundary value.

On a number line, use an open circle for an excluded boundary and a filled circle for an included one. Shade left for smaller values and right for larger values; the shading represents all solutions.

Know when the sign reverses

Adding or subtracting the same quantity preserves the inequality direction. Multiplying or dividing by a positive number does too. Multiplying or dividing by a negative number reverses the direction because it reverses number order.

For example, 1<3 becomes −1>−3 after multiplication by −1. Once you solve, test a value in the proposed region and check whether the boundary itself is included.

02 / WORKED EXAMPLES

See the method in action.

EXAMPLE 01

An included boundary

Solve x+3≤5 and show the result.

Worked solution

  1. 1

    Subtract 3 from both sides.

    x≤5−3=2

    Subtraction preserves the direction of the comparison.

  2. 2

    Check and include the boundary.

    2+3=5

    The sign ≤ allows equality, so draw a filled endpoint at 2.

  3. 3

    Show the full solution region.

    x≤2

    Shade left from 2: every smaller value also keeps the sum at most 5.

Answer

x≤2.

EXAMPLE 02

A negative divisor

Solve −3⁢x>6.

Worked solution

  1. 1

    Divide both sides by negative 3.

    x<6−3=−2

    Division by a negative number reverses the inequality sign.

  2. 2

    Exclude the boundary.

    −3⁢(−2)=6

    The original sign is strict, so equality at −2 is not allowed; use an open endpoint.

  3. 3

    Check a value to the left.

    −3⁢(−3)=9>6

    The test supports the direction; shade left to represent every x<−2.

Answer

x<−2.

03 / YOUR TURN

Try it yourself.

Check your understanding

Solve 2⁢x−1>5.

Show answer & reasoning

x>3.

Add 1 to obtain 2⁢x>6, then divide by positive 2 to get x>3. Equality at 3 is excluded, so the number line has an open endpoint and shading to the right.

Keep practising

6 worksheet questions · 13 marks

Read the questions online
  1. Write an inequality for x is at least 4.
    2 marks
  2. Solve x−5<2.
    2 marks
  3. Solve 3⁢x+1≤10.
    2 marks
  4. Solve −2⁢x≥8.
    2 marks
  5. Describe the supplied number line.
    2 marks
  6. Entry costs AUD 5 and each activity costs AUD 2. With at most AUD 17, what is the greatest whole number of activities?
    3 marks
Read the worked solutions

Equivalent correct methods earn the corresponding marks. Include units where asked.

  1. Write an inequality for x is at least 4.
    2 marks

    At least includes the boundary.

    Use greater than or equal to.

    x≥4.
  2. Solve x−5<2.
    2 marks

    Add 5 to both sides.

    The sign does not change.

    x<7.
  3. Solve 3⁢x+1≤10.
    2 marks

    Subtract 1, then divide by positive 3.

    The value 3 is included.

    x≤3.
  4. Solve −2⁢x≥8.
    2 marks

    Divide by -2 and reverse the direction.

    Check the boundary gives 8.

    x≤−4.
  5. Describe the supplied number line.
    2 marks

    The open endpoint excludes -1.

    The ray points to larger values.

    x>−1.
  6. Entry costs AUD 5 and each activity costs AUD 2. With at most AUD 17, what is the greatest whole number of activities?
    3 marks

    Subtract 5 and divide by 2.

    Activity counts are whole numbers.

    5+2⁢a≤17 gives at most 6 activities.
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Curriculum reference & lesson scope

Australian Curriculum v9 and SA Curriculum Mathematics (2026)

Multi-step equations; brackets and variables on both sides; equations with rational solutions; substitution checks; one-variable inequalities and number-line solutions; tables and straight-line graphs; horizontal/vertical lines; how coefficients change a graph; graphical solutions and intersection checks; real-world linear models with digital exploration.

Official curriculum source ↗

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