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YEAR 11 · MATRICES AND TRANSFORMATIONS · 20 MIN

Inverse transformations

Undo invertible transformations in reverse order, including affine maps with a translation.

In this lesson

Before you start
  • Matrix inverses
  • Combined transformations
01 / LEARN

Understand the idea.

Reverse the chain

To reverse successive invertible transformations, undo the last action first. If A is followed by B, the original matrix is B⁢A and the inverse is A−1B−1. Each inverse then meets the factor it cancels.

Check the order algebraically: A−1B−1B⁢A=I. A matrix inverse is not obtained by taking entrywise reciprocals. Singular maps, such as projections, cannot be reversed for every input because they discard information.

Subtract a translation before undoing the matrix

For an affine rule q=A⁢p+t, first subtract the final translation and then undo A: p=A−1(q−t). Applying A−1 to q before subtracting t generally changes the displacement and gives the wrong input.

A rotation about centre c is written q=c+R⁢(p−c). Its inverse uses the same centre and the opposite rotation angle: translate to that centre, rotate back, then translate to the original coordinate system.

02 / WORKED EXAMPLES

See the method in action.

EXAMPLE 01

Undo scale and rotation

First dilate by 2, then rotate 90∘ counterclockwise. Find the inverse matrix.

Worked solution

  1. 1

    Write the original transformation matrix.

    T=(0−110)(2002)=(0−220)

    Dilation acts first and the counterclockwise rotation acts second.

  2. 2

    Undo the rotation, then the dilation.

    T−1=12(01−10)

    A clockwise quarter-turn reverses the rotation, and a factor of 12 reverses the dilation.

  3. 3

    Check the inverse product.

    T−1T=12(01−10)(0−220)=12(2002)=I

    The adjacent reverse actions restore every position vector.

Answer

12(01−10).

EXAMPLE 02

Recover a point

The affine rule q=(2101)p+(1,−2) gives q=(8,1). Find p.

Worked solution

  1. 1

    Subtract the translation from the known image.

    A⁢p=q−t=(8−11−(−2))=(73)

    Translation was the last action, so it is undone first.

  2. 2

    Calculate the inverse linear map.

    detA=2,A−1=12(1−102)=(12−1201)

    The non-zero determinant permits unique recovery after subtracting the displacement.

  3. 3

    Apply the inverse to the translated image.

    p=A−1(73)=(72−323)=(23)

    The inverse acts on q−t, rather than on the untranslated image.

  4. 4

    Verify the recovered point.

    A⁢p+t=(2101)(23)+(1−2)=(4+3+13−2)=(81)

    The original affine rule returns the stated image.

Answer

p=(2,3).

03 / YOUR TURN

Try it yourself.

Check your understanding

What undoes reflection in the x-axis?

Show answer & reasoning

The same reflection.

The same reflection undoes reflection in the x-axis. Its rule (x,y)↦(x,−y) applied twice gives (x,−(−y))=(x,y), so its square is the identity.

Keep practising

6 worksheet questions · 12 marks

Read the questions online
  1. Find the inverse of a dilation of factor 4 about the origin.
    2 marks
  2. Find the inverse of (0−110).
    2 marks
  3. Express (A⁢B⁢C)−1 using inverse factors.
    2 marks
  4. Find p if 2⁢p+(3,1)=(9,−3).
    2 marks
  5. Why is reflection invertible but projection onto the same axis not?
    2 marks
  6. Rotate (3,1) through 90∘ counterclockwise about (1,1). Find the image and inverse move.
    2 marks
Read the worked solutions

Equivalent correct methods earn the corresponding marks. Include units where asked.

  1. Find the inverse of a dilation of factor 4 about the origin.
    2 marks

    Undo the scale using its reciprocal.

    14I.
  2. Find the inverse of (0−110).
    2 marks

    Undo a counterclockwise quarter-turn with a clockwise one.

    (01−10).
  3. Express (A⁢B⁢C)−1 using inverse factors.
    2 marks

    Reverse the product order.

    Adjacent inverse pairs then cancel.

    C−1B−1A−1.
  4. Find p if 2⁢p+(3,1)=(9,−3).
    2 marks

    Subtract (3,1) to obtain (6,−4).

    Divide by 2.

    p=(3,−2).
  5. Why is reflection invertible but projection onto the same axis not?
    2 marks

    Reflection is one-to-one with non-zero determinant.

    Projection is singular.

    Reflection preserves information; projection deletes one component.
  6. Rotate (3,1) through 90∘ counterclockwise about (1,1). Find the image and inverse move.
    2 marks

    Relative to the centre, the vector is (2,0).

    Rotate it to (0,2), then add the centre.

    Image (1,3); rotate clockwise about (1,1).
Checking saved progress…
Curriculum reference & lesson scope

SACE Board of South Australia

Stage 1 Mathematics: matrices and transformations; original lessons follow the approved school-sized chapter structure.

Official curriculum source ↗

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